Level Up

From SmutstoneWiki

Level up.jpg

Leveling up a card increases attack and health by 15% of the card's base values. The cost of leveling up depends on rarity and current level. All cards start at level 1.

Gold cost[edit | edit source]

Gold cost increases by 15% for each level (exponential). The cost is proportional to rarity of the card:

  • Common: 1x
  • Rare: 2x
  • Epic: 3x
  • Legendary: 4x
  • Mythic: 5x
GoldCost = Rarity * 2300 * 1.15 ^ (Level - 1)

for leveling up to Level.

Item Costs[edit | edit source]

Normal Cards[edit | edit source]

Leveling up a card also costs a certain amount of items.

  • Elixir (depending on element, e.g. Earth Elixir for earth cards)
  • Necklace (depending on rarity, e.g. Common Necklace for common cards)
  • Misc (e.g. Wisdom Book or Precious Ring)

Items come in tiers ranging from one star to five stars.

Level Elixir Necklace Misc Tier
2 1 0 4 1
3 2 1 5 1
4 3 2 6 1
5 4 3 7 1
6 2 1 5 2
7 3 2 6 2
8 4 3 7 2
9 5 4 8 2
10 6 5 9 2
...
15 7 6 10 3
...
20 8 7 11 4
...
25 9 8 12 5

Event Cards[edit | edit source]