The Secret of the Lamps

From SmutstoneWiki

The Secret of the Lamps
EvtLamps.png
Color Black
Duration 21 days
Tournament Ranking
Pts Mystery Cups
1st - 3rd 175 Gold Lamps
4th - 20th 125 Gold Lamps
21st - 50th 75 Gold Lamps
Currencies / Coffers
  • * Bronze Lamps / Copper Dragon Coffers
  • * Silver Lamps / Silver Dragon Coffers
  • * Gold Lamps / Golden Dragon Coffers
  • This event has important differences from past 21 day events.

    At the end of the daily tournament the Mystery Cups quantity is reset. Opening duel chests earns Bronze Lamps and Mystery Cups. There is a marathon which lasts throughout the 21 days whereby the final top 500 get the event mythic card.

    The event chapter "Conquer the Guardians" is arranged differently and combat mechanics is different (details below). Defeating guardians earns Bronze Lamps and Boss Keys. Defeating bosses earns Silver Lamps and energy.

    Lamps[edit | edit source]

    The event features three types of Lamps: Bronze, Silver and Gold Lamps.

    Bronze Lamps - obtained from opening duel chest, defeating guardian stages in event chapter, purchase using gems, or quests which open in phase 2

    Silver Lamps - obtained from defeating bosses in event chapter, picking in a Copper Dragon Coffer

    Gold Lamps - obtained from winning the event daily tournament (top 50 with most Mystery Cups each day), picking in a Silver Dragon Coffer

    Coffers[edit | edit source]

    B = Bronze

    S = Silver

    G = Golden

    L = Lamps

    Copper dragon
    Silver dragon
    Golden dragon
    Cost Phase1 750 BL 150 SL 100 GL
    Phase2 3750 BL 750 SL 500 GL
    Phase3 19K BL 3750 SL 1500 GL

    Copper dragon coffer - 3 pickings, 1 unique event card and Silver lamps instead of cards are guaranteed. Unfortunately, you may be forced to choose between Silver Lamps and a unique event card.

    Silver Dragon coffer - 5 pickings, 1 unique event card and Gold lamps instead of cards are guaranteed. Likewise, you may be forced to choose between Gold Lamps and a unique event card.

    Golden Dragon coffer - 10 pickings, many unique event cards and artifact are guaranteed. Likewise, you may be forced to choose between Artefact dups and a unique event card.

    Event Cards[edit | edit source]

    These cards can only be obtained by opening the appropriate coffers during the event.

    • for the duration of the event, these cards will gain a bonus of +200% to AT and HP.

    Artifact[edit | edit source]

    New feature of the game and are designed similar to stones. Obtained from the Golden Dragon Coffer. Combine duplicates of the same artifact to level up the artifact (costs gold) - number of duplicates required at each level is 4 (to get level 2), 8, 12 then 20. Insert them into any black card (without an ability) to grant the card a new ability. Removal of the artifact from a card costs 15K gold at level 1 and progressively more gold at higher levels; 37k at level 2; 112k at level 4 and 150k at level 5.

    Phase 1 artifact : Black Fire.

    Phase 2 artifact : Dark Chain.

    Phase 3 artifact : Dark Cure.

    Assuming you have enough dups, it is possible to upgrade an artefact during the next week (when it's no longer available), or even after the event ends, exactly like card seducing.

    Conquer the Guardians[edit | edit source]

    Layout has changed from previous event chapters. Defeating guardians (consumes energy) earns Bronze Lamps and Boss Keys. Defeating bosses (consumes Boss Keys) earns Silver Lamps and energy. You can either raid the past 2 stages you have defeated, or the next highest one which you have not defeated (you cannot raid other stages).

    Combat takes into account the total damage that your cards makes against an enemy with thousands of HP. Unlike previous event chapters where progress depends on your strongest deck, there is a chance to have repeated attempts at each stage before a countdown timer runs out. After it runs out, the HP of the chapter is restored to full. There are 26 stages in phase 1, then stages 27-56 in phase 2, and finally stages 57-110 in phase 3 :

    Phase Guardian HP Cost Rewards
    Energy Keys First try Repeat
    BL / Keys SL / En BL / Keys SL / En
    1 1 (Fire Golem) 5250 10 - 800 / 18 - 50 / 3 -
    1 2 (Green Dragon) 15000 - 10 - 310 / 50 - 10 / 10
    1 3 (Faceless) 6600 11 - 1040 / 18 - 65 / 3 -
    1 4 (Berserker) 9200 11 - 1280 / 18 - 80 / 3 -
    1 5 (Red Dragon) 26300 - 10 - 372 / 55 - 12 / 11
    1 6 (Fire Blood) 10900 12 - 1520 / 18 - 95 / 3 -
    1 7 (LizardMan) 15200 12 - 1760 / 18 - 110 / 3 -
    1 8 (Black Dragon) 43400 - 10 - 434 / 60 - 14 / 12
    1 9 (Dragonborn) 18500 13 - 2000 / 18 - 125 / 3 -
    1 10 (Fire Ghost) 22100 12 - 2240 / 18 - 140 / 3 -
    1 11 (Vulture) 25800 12 - 2480 / 18 - 155 / 3 -
    1 12 (Golden Dragon) 73800 - 10 - 496 / 65 - 16 / 13
    1 13 (Rain Caller) 30500 13 - 2720 / 18 - 170 / 3 -
    1 14 (Dust Sentinel) 36500 13 - 2960 / 18 - 185 / 3 -
    1 15 (Dust Magic) 42600 13 - 3200 / 18 - 200 / 3 -
    1 16 (Green Dragon) 121800 - 10 - 558 / 70 - 18 / 14
    1 17 (Mighty Hunter) 42600 13 - 3440 / 18 - 215 / 3 -
    1 18 (Mighty Warrior) 53300 13 - 3680 / 18 - 230 / 3 -
    1 19 (Mighty Guard) 64000 13 - 3920 / 18 - 245 / 3 -
    1 20 (Mighty Champion) 74600 13 - 4160 / 18 - 260 / 3 -
    1 21 (Red Dragon) 213200 - 10 - 620 / 75 - 20 / 15
    1 22 (Faceless) 74600 14 - 4400 / 18 - 275 / 3 -
    1 23 (Fire Golem) 93300 14 - 4640 / 18 - 290 / 3 -
    1 24 (Lizardman) 111900 14 - 4880 / 18 - 305 / 3 -
    1 25 (Fire Blood) 130600 14 - 5120 / 18 - 320 / 3 -
    1 26 (Black Dragon) 373100 - 10 - 682 / 80 - 22 / 16
    2 27 (Rain Caller) 93300 14 - 3200 / 12 - 200 / 2 -
    2 28 (Dragonborn) 116600 14 - 3520 / 12 - 220 / 2 -
    2 29 (Fire Ghost) 139900 14 - 4080 / 12 - 255 / 2 -
    2 30 (Vulture) 163200 14 - 4400 / 12 - 275 / 2 -
    2 31 (Berserker) 186600 14 - 5120 / 12 - 320 / 2 -
    2 32 (Golden Dragon) 466400 - 10 - 768 / 66 - 48 / 11
    2 33 (Dust Sentinel) 116600 14 - 7040 / 12 - 440 / 2 -
    2 34 (Dust Magic) 145800 14 - 7600 / 12 - 475 / 2 -
    2 35 (Mighty Guard) 174900 14 - 8000 / 12 - 500 / 2 -
    2 36 (Fire Blood) 204100 14 - 8800 / 12 - 550 / 2 -
    2 37 (Fire Golem) 233200 14 - 9920 / 12 - 620 / 2 -
    2 38 (Green Dragon) 583000 - 10 - 1984 / 65 - 64 / 13
    2 39 (Faceless) 145800 14 - 10880 / 12 - 680 / 2 -
    2 40 (Berserker) 182200 14 - 11840 / 12 - 740 / 2 -
    2 41 (Lizardman) 218600 14 - 12480 / 12 - 780 / 2 -
    2 42 (Fire Blood) 255100 14 - 12800 / 12 - 800 / 2 -
    2 43 (Rain Caller) 291500 14 - 13440 / 12 - 840 / 2 -
    2 44 (Red Dragon) 728800 - 10 - 2232 / 70 - 72 / 14
    2 45 (Fire Golem) 182200 14 - 14720 / 12 - 920 / 2 -
    2 46 (Mighty Hunter) 227800 14 - 15520 / 12 - 970 / 2 -
    2 47 (Mighty Warrior) 273300 14 - 16480 / 12 - 1030 / 2 -
    2 48 (Mighty Guard) 318900 14 - 17600 / 12 - 1100 / 2 -
    2 49 (Mighty Champion) 364400 14 - 18560 / 12 - 1160 / 2 -
    2 50 (Black Dragon) 911000 - 10 - 2480 / 75 - 80 / 15
    2 51 (Dragonborn) 227800 14 - 19200 / 12 - 1200 / 2 -
    2 52 (Fire Ghost) 284700 14 - 19520 / 12 - 1220 / 2 -
    2 53 (Vulture) 341600 14 - 20000 / 12 - 1250 / 2 -
    2 54 (Rain Caller) 398600 14 - 20320 / 12 - 1270 / 2 -
    2 55 (Dust Sentinel) 455500 14 - 20800 / 12 - 1300 / 2 -
    2 56 (Golden Dragon) 1138800 - 10 - 2728 / 80 - 88 / 16
    3 57 (Rain Caller) 239100 14 - 19200 / 12 - 1200 / 2 -
    3 58 (Dragonborn) 298900 14 - 21120 / 12 - 1320 / 2 -
    3 59 (Fire Ghost) 358700 14 - 24480 / 12 - 1530 / 2 -
    3 60 (Vulture) 418500 14 - 26400 / 12 - 1650 / 2 -
    3 61 (Berserker) 478300 14 - 30720 / 12 - 1920 / 2 -
    3 62 (Golden Dragon) 1195700 - 10 - 4608 / 66 - 288 / 11
    3 63 (Dust Sentinel) 251100 14 - 42240 / 12 - 2640 / 2 -
    3 64 (Dust Magic) 313900 14 - 45600 / 12 - 2850 / 2 -
    3 65 (Mighty Guard) 376700 14 - 48000 / 12 - 3000 / 2 -
    3 66 (Fire Blood) 439400 14 - 52800 / 12 - 3300 / 2 -
    3 67 (Fire Golem) 502200 14 - 59520 / 12 - 3720 / 2 -
    3 68 (Green Dragon) 1255500 - 10 - 11904 / 65 - 384 / 13
    3 69 (Faceless) 263700 14 - 65280 / 12 - 4080 / 2 -
    3 70 (Berserker) 329600 14 - 71040 / 12 - 4440 / 2 -
    3 71 (Lizardman) 395500 14 - 74880 / 12 - 4680 / 2 -
    3 72 (Fire Blood) 461400 14 - 76800 / 12 - 4800 / 2 -
    3 73 (Rain Caller) 527300 14 - 80640 / 12 - 5040 / 2 -
    3 74 (Red Dragon) 1318300 - 10 - 13392 / 70 - 432 / 14
    3 75 (Fire Golem) 276800 14 - 88320 / 12 - 5520 / 2 -
    3 76 (Mighty Hunter) 346100 14 - 93120 / 12 - 5820 / 2 -
    3 77 (Mighty Warrior) 415300 14 - 98880 / 12 - 6180 / 2 -
    3 78 (Mighty Guard) 484500 14 - 105600 / 12 - 6600 / 2 -
    3 79 (Mighty Champion) 553700 14 - 111360 / 12 - 6960 / 2 -
    3 80 (Black Dragon) 1384200 - 10 - 14880 / 75 - 480 / 15
    3 81 (Dragonborn) 290700 14 - 115200 / 12 - 7200 / 2 -
    3 82 (Fire Ghost) 363400 14 - 117120 / 12 - 7320 / 2 -
    3 83 (Vulture) 436000 14 - 120000 / 12 - 7500 / 2 -
    3 84 (Rain Caller) 508700 14 - 121920 / 12 - 7620 / 2 -
    3 85 (Dust Sentinel) 581400 14 - 124800 / 12 - 7800 / 2 -
    3 86 (Golden Dragon) 1453400 - 10 - 16368 / 75 - 528 / 15
    3 87 (Dust Sentinel) 305200 14 - 115200 / 12 - 7200 / 2 -
    3 88 (Dust Magic) 381500 14 - 126720 / 12 - 7920 / 2 -
    3 89 (Mighty Guard) 457800 14 - 146880 / 12 - 9180 / 2 -
    3 90 (Mighty Hunter) 534100 14 - 158400 / 12 - 9900 / 2 -
    3 91 (Fire Golem) 610400 14 - 184320 / 12 - 11520 / 2 -
    3 92 (Red Dragon) 1526100 - 10 - 53568 / 75 - 1728 / 15
    3 93 (Faceless) 320500 14 - 253440 / 12 - 15840 / 2 -
    3 94 (Berserker) 400600 14 - 273600 / 12 - 17100 / 2 -
    3 95 (Lizardman) 480700 14 - 288000 / 12 - 18000 / 2 -
    3 96 (Fire Blood) 560800 14 - 316800 / 12 - 19800 / 2 -
    3 97 (Rain Caller) 641000 14 - 357120 / 12 - 22320 / 2 -
    3 98 (Black Dragon) 1602400 - 10 - 71424 / 75 - 2304 / 15
    3 99 (Mighty Hunter) 336500 14 - 391680 / 12 - 24480 / 2 -
    3 100 (Fire Golem) 420600 14 - 426240 / 12 - 26640 / 2 -
    3 101 (Mighty Warrior) 504800 14 - 449280 / 12 - 28080 / 2 -
    3 102 (Mighty Guard) 588900 14 - 460800 / 12 - 28800 / 2 -
    3 103 (Mighty Champion) 673000 14 - 483840 / 12 - 30240 / 2 -
    3 104 (Golden Dragon) 1682500 - 10 - 80352 / 75 - 2592 / 15
    3 105 (Golden Dragon) 1682500 - 10 - 310000 / 500 - 10000 / 100
    3 106 (Fire Golem) 420600 14 - 2400000 / 12 - 150000 / 2 -
    3 107 (Mighty Warrior) 504800 14 - 3200000 / 12 - 200000 / 2 -
    3 108 (Mighty Guard) 588900 14 - 4000000 / 12 - 250000 / 2 -
    3 109 (Mighty Champion) 673000 14 - 4800000 / 12 - 300000 / 2 -
    3 110 (Golden Dragon) 1682500 - 10 - 3100000 / 75 - 100000 / 15

    Path[edit | edit source]

    You can earn Bronze Lamps and Mystery Cups by completing Path quests. Completed objectives will not reset at the end of the daily tournament.

    650 - Level up a Dark card

    685 - Win Duels 5 times

    720 - Win Guardian 2

    755 - Seduce Dark cards 3 times

    790 - Open Silver Boxes 4 times

    825 - Level up Dark cards 5 times

    860 - Win Guardian 5

    895 - Soulbind Dark Card 2 times

    930 - Win Guardian 8

    965 - Get 15 Rare Dark card duplicates

    1000 - Open chests in Duels 4 times

    1035 - Win Guardian 12

    1070 - Get 40 Common Dark card duplicates

    1105 - Spend 20000 Copper lamps

    1140 - Have 3-tier soulbound Dark Card ............... seems to require "Perform 3-tier Soulbind of a Dark Card"

    1175 - Get 10 Epic Dark card duplicates

    1210 - Win Guardian 16

    1245 - Gain Polished stone

    1280 - Soulbind Dark Card 3 times

    1315 - Get 4 Legendary Dark card duplicates

    1350 - Spend 35000 Copper lamps

    1385 - Reach Master League III in Duels

    1420 - Level up Epic Dark cards 5 times

    1455 - Soulbind Dark Card 10 times

    1490 - Open Silver Dragon Coffer

    1525 - Gain Regular stone

    1560 - Get 30 Rare Dark card duplicates

    1595 - Win Duels 20 times

    1630 - Get 10 Epic Dark card duplicates

    1665 - Have 6-tier soulbound Dark Card

    1700 - Seduce Dark cards 5 times

    1735 - Have 4-star Rogue card

    1770 - Level up Dark cards 20 times

    1805 - Gain Pure stone

    1840 - Have 4-star Forest guardian card

    1875 - Get 7 Legendary Dark card duplicates

    1910 - Spend 50000 Copper lamps

    1945 - Open Silver Box 7 times

    1980 - Win Guardian 26

    2015 - Open Golden Box 1 time

    2050 - Soulbind Dark Card 5 times

    2085 - Open Silver Dragon Coffer 3 times

    2120 - Win a prize in the Mystery Tournament

    2155 - Open Silver Dragon Coffer 6 times

    2190 - Gain Radiant stone     ..........      (was bugged, but fixed now)

    2225 - Level up Dark cards 15 times

    2260 - Get 10 Legendary Dark card duplicates

    2295 - Have 4-star Necromancer card   ................   (actually have 4-star duplicates : 249)

    2330 - Have 8-tier soulbound Dark Card

    2365 - Have 4-star Witch hunter card    ................   (actually have 4-star duplicates : 249)

    === Phase 3

    8000 - Level up Dark cards 25 times

    8105 - Win a prize in the Mystery Tournament

    8210 - Open Golden Dragon Coffer

    8315 - Gain Flawless stone

    8420 - Open Golden Box 4 times

    8525 - Gain 100000 Copper lamps

    8630 - Have 5-star Rogue card

    8735 - Open Silver Dragon Coffer 10 times

    8840 - Open chests in Duels 25 times

    8945 - Have 5-star Forest guardian card

    9050 - Get card duplicate from Wheel of Fortune

    9155 - Have 10-tier soulbound Dark Card

    9260 - Have 5-star Necromancer card

    9365 - Gain Royal stone

    9470 - Have 5-star Witch hunter card

    9575 - Win Guardian 50

    9680 - Open 3 Legendary Chests in Duels

    9785 - Have 5-star Pagan card

    9890 - Open Golden Dragon Coffer 3 times

    9995 - Have 10-tier soulbound Dark Card

    10100 - Have 5-star Pitlord card

    Daily Contest[edit | edit source]

    In phase 3, the coffers' cost increased by X5 for the copper and silver coffers (a total of X25 from phase 1!), and X3 for the golden coffer (a total of X15 from phase 1!), and there is no event daily tournament, but you can earn golden lamps and marathon cups, in addition to the 2 remaining event cards (Pitlord and Pagan) from the regular daily tournament measured in mojo as follows :

    Rules Rewards
    Tasks mojo
    Open Dragon Coffers Copper 50
    • 1st - 3rd
    Regular rewards (except 100 gems)
    + 2750 gold lamps
    + Pitlord (Leg. card)
    + Pagan (Epic card)
    + 85K marathon pts
    • 4th - 20th
    Regular rewards
    + 1500 gold lamps
    + Pagan (Epic card)
    + 50K marathon pts
    • 21st - 50th
    Regular rewards
    + 750 gold lamps
    + 25K marathon pts
    • 51st - 100th
    NO REWARDS !
    Silver 150
    Golden 250
    Map Battles Win 5-35
    Lose 1
    Cards Level up 25
    Seduce 30
    Open Boxes Bronze 10
    Silver 25
    Gold 100